Preface,
It has come to my attention, that I am not currently running a RPG for anyone and yet I am writing a GM blog. This is kinda strange, and a little unexpected. (not counting my open deadlands game, it runs every saterday) When it comes down to it, all failings that you have as a GM come down to you, and you have to look at yourself and and make some hard chooses, this is what today’s post is about, those personal struggles that you will have to make as a GM, the hard choices. So not only is this a contract with my player base, but it should also be a template of the kind of deals that all GM’s should be willing to make with their players, to enjoy a fun and conducive game. These for other Gm’s are just suggestions, feel free to make up your own, but these are just someones that are good for me and my gaming group. (oh and pathfinder is coming, getting people together right now has been difficult because of the Snow.)
1. I will only go as offensive as the least offend person is willing to go, unless I have a good reason, ie use it to tell a interesting story, and that subject matter is treated fairly.
I don’t want to be the reason people are offended. nuff said.
2. I will not let outside forces stop me from telling a interesting and engaging story.
Politics matter (and I don’t mean Red states V. Blue states) and there are people in every social setting that will play political games with you. I will not let these outside forces( and currently they are all outside) effect how I run my games or current player base.
3. I will listen to all players suggestions, no matter how little or Minor they are.
There is the story of the silent song of silence that I am thinking about. Where in I told a player that he was not silent because he failed a roll, That the song was actually loud. I think I imposed some penalties on him that I should not have imposed. This was my mistate and I own up to to it.
4. I will not single out players, and run my monsters after them.
Ok so I have a reputation, of targeting who ever, especially if the player brags about how they have never been hit ect ect. I will run the monsers like monsers, but I do want to say, that they may learn from their mistakes. Also when I have run monsters aginst people it has never been for personal reasons, and some of my player base may think that, and for that I am sorry, but it just simply isn’t true.
5.I will listen to all criticism and make my games better based on what people say.
this is imporatnt to do with anything you want to get better at, and I want to be the best GM that I can be. One thing that I do, is strive to do everything the absolute best I can, and so criticism is important. Its the cornerstone of how I live and run games, it helps me improve. For players sometimes it can be hard to saything about the GM’s game, don’t feel that way we need to hear how our games can be better and if you did not have fun speak up, The main goal of running/playing games is to have fun.
6.If I am a Gm am doing something to your character that you don’t like or have a problem with speak up!
This hearkens back to a game of deadlands I was running @ Evcc. One player was doing something to a NPC and another player. Well player B had a plan and something she wanted to pull off, I skipped over the scene, because it was inappropriate and i get nervous when games cross over into certain territories. If I had known that character took offence to me fast forwarding over part of the story I would have slowed it down, and done something else.
7. I will be fearless as a GM.
Games go to some pretty stranger places sometimes, and the human psychie is kind of a fun place. As a GM you have to be willing to go to dark, qurikie, and sometimes inaprorate places. But I will give a bit of a warning here, be willing to go does not mean stay and move in. Just because Sex comes up in a game does not mean that your group wants to make it a sextiful adventure. be fearless but use wisdom as well.
8. Trust me I am ok with you making fun of me.
I realize that most ribbing is not at my or any one persons expence. Jokes will happen and as long as they don’t cross a line I will be cool with them.
9. I will make the game challenging.
We’ve said a lot about what GM’s need to do for players, but making the game challenging is the most important thing that GM’s need to be doing. I’ve had players walk through things, I have skimed tactics and misread encounters, these do no service to my players. Players need to feel like they are fighting for their lives. That’s where a lot of enjoyment of games comes in and if things are too easy things just get boring a lot of times.
10. I will listen and try to accomadate any problem you have.
the is the if life sucks here is the phone number and you can call me and tell me whats going on, so I can plan around you at games. Some DM’s are great at this. I think I am pretty good here, but I think I could be better, so this gets included.
So that was my inner scouging and me taking a hard look at my own style and what I need to do better. hopefully this will start a conversation between me and my playerbase, which is what I would like to have happen, and these are all conversations that need to happen. See everyone next week hopefullly with a review of how pathfinder plays. good gaming
